Week 13 Mobile and Virtual

For Class Discussion (to prepare in advance):

Mobile and virtual learning will continuously grow expanding the horizon of promises, innovations, revolutions, and challenges. Distinction between mobile and virtual learning can be subtle, and video/online games and virtual worlds also make clear understanding difficult. Despite challenges, adoption and use of web connected mobile phones and devices will grow, and their daily use for everything including web access and collaboration will expand. Mobile and virtual learning try to leverage location based learning, ubiquitous learning, and authentic simulations.

  1. Mobile Learning Environments by David J. Gagnon
  2. Educause’s 7 Things You Should Know About Mobile App
  3. Educause’s 7 Things You Should Know About Android
  4. The Official Google Blog: The Future of Mobile by Steve Kolowich
  5. Educause’s 7 Things You Should Know About Virtual Worlds
  6. Video Games and the Future of Learning by Kurt Squire
  7. Sharing: The Moral Imperative by Dean Shareski (26 minute video)
  8. Questioning the Future of the Open Student by Vicki Davis

Further Resources – These are for those who want to explore further…

  1. Free as in Freedom: The Power of Pull – John Seely Brown by Sumeet Moghe
  2. The Mobile Campus (#2 and 3 illustrates the current practices, challenges, and needs of proper research)
  3. Educause: From Distraction to Engagement: Wireless Devices in the Classroom
  4. From Toy to Tool: Cell Phones in Learning a blog by Liz Kolb. Please explore her site. It includes a lot of videos about innovative uses of cell phones and web tools.
  5. Educating the Net Generation, Chapter 12, Learning Spaces
  6. Educating the Net Generation, Chapter 15, Planning for Neomillennial Learning Styles: Implications for Investments in Technology and Faculty (You can choose either the pdf or html version (with diigo highlights) of Chapter 15)
  7. “Living Epic”: What the title means and what it implies by Roger Travis. Be sure to read parts 1-3 (the links appear at the end of posts 1 and 2)
  8. My Personal Learning Network in Action by Karl Fisch
  9. Cell Phones in the (Language) Classroom: Recasting the Debate by Peyton Jobe
  10. Social Media in Africa, Part 1
  11. Social Media in Africa, Part 2: Mobile Innovations
  12. Social Media in Africa, Part 3: Democracy. Want to know more about the impact of mobiles in the developing world? Check out this 38 minute presentation by Nathan Eagle of MIT (not required), “Crowd-Sourcing on Mobile Phones in the Developing World

Popular Tools – Course Google Site at https://sites.google.com/site/idt351spring2016v3/

  1. PhoneGap – Open source mobile framework for developing/downloading apps
  2. Portable Applications (Many applications are search-able by topics and categories)
  3. Second Life, OpenSim
  4. Scratch – Easy to use remixing tool from MIT (video 1 min)
  5. Game development: Unity, GameSalad, Sharendipity, Alice (3D programming)
  6. National Library of Virtual Manipulatives
  7. Siri – Virtual assistant
  8. Foursquare – Others can check where you are and where they have been, info around you
  9. ClassSpot and TeamSpot from TideBreak.Inc

You can comment on any of the following:

  • Which tool was your favorite? How did the tool compare to others introduced in this week? If you plan to adopt the tool, for what purposes will you use it and how often? If you don’t plan to use, why not?
  • Do you think a school or workplace must actively use tools introduced in this week? Anything to consider in adoption or implementation at school or work?
  • Or your reflection on anything related to the course (material, assignment, clarity, usefulness, suggestion, reaction to others, etc.)

6 thoughts on “Week 13 Mobile and Virtual”

  1. My favorite tool was FourSquare, the reason why I like this the best is because I love the informality of this application. This was used in a way where you put the user in the mindset of other customers within local businesses you desire to get in touch with. This helps anyone that uses the site to put themselves in a town, city or their current location and find local businesses that best resolve their tastes as well as the customers rating on set site. I would use this as much as possible due to getting other people’s perspective but I wouldn’t adapt my whole classroom to this. Reason being is that this isn’t an application to fully consume a classroom to but only in a small amount.
    I would suggest a student using this in a way to pick out a business, study them, understand their customers and how the business can implement this application for the future.


  2. My favorite tool is PhoneGap . PhoneGap is a building applications for each software such as iPhone, Android, Windows and more and it has a different languages. However, if I compare to others introduced in this week phoneGap is very useful tool which has been the most convincing solution for reaching a lot of devices of variety abilities. If I plan to adopt this tool, I will make it easier to understand to any one who wants to learn. I will try to add more than language that develop this tool and make it popular around world. I think school and workplace must actively use our tools that introduced in this week because they are very useful tools. They support students to learn more about new tools and they can build their own web based on these tools. No thing that I can consider in adoption or implementation at school or work. All of these tools are great and can help student to become familiar with new technology. Overall, I like these tool as new tools for me and i must learn how to use them to become a professional using them.


  3. So far, the tool that I have favored is PhoneGap. I really like this tool because it helps people do something which I would love to learn how to do, build mobile apps. This application is going to take a lot more work than the others, but for someone who know and loves doing this, it will be no problem at all. This can help get a ton of information to everyone. It can be creating an educational game or a informative news source or a fun game or a help make a complex task seemingly simple or just connect with others, whatever it is, this tool can do it and that is what makes it so versatile. While this tool may be very hard for middle schoolers to learn how to use, I don’t think it would belong in the classroom even if they did know how to use it because they should be using the products of this tool, not creating the products from the tool. Also, I think that it wouldn’t be very useful in the workplace either, I don’t see a company building their own app for certain information unless it is along the lines of an RSS feed where everyone in the company can connect and chat and see updates about the company. Overall, I love this tool and will definitely use it, but I think that it should only be used by those who want to make apps for a living.


  4. I really like Gamesalad for game developing although it’s not that powerful like Unity. It’s a easy tool for people who wants to make some small games to get started. If I would like to make some games, I may try the Gamesalad. But if I don’t, then I won’t use it. Using Gamesalad to develop game really takes a lot of time. I think these tools are really good to use in workplaces and schools. It helps people doing things quick and easy. I think people who want to go into game develop field should really try Gamesalad to understand the basic ideas of making a game. There are really a lot of amazing introductions about Gamesalad on the Internet. In workplace using there tools to make things, the most important thing to consider is the copyright. All these tools are right to be learned in school.


  5. I am answering the second question. I do not believe that teachers must use any of the applications that were introduced this week. I had looked up Unity and it is a very hard software to learn. Many of these other applications are probably the same, making it difficult for teachers to learn and teach their students even with outside help. However, is a teacher is really good at one of these softwares and think it is possible to teach their students how to use it and use it efficiently, then by all means I will not stop them. In the workplace, however, these tools, depending on which industry one was working in, are more likely to be needed. The workers need to be able to learn how to efficiently use the software and be able to produce quality work using it especially if they have decided to change the software being used.


  6. My favorite tool is gamesalad. I believe gamsalad is very important when it comes to designers. It allows you to create a game or even a page or instruction device that can be completely customized. I used to use Gamesalad a lot when it was free I did also use it during one of my courses. It now cost a fee of 20 dollars a month to use. I would use this to create apps for mobile phones or tablets as well as an interactive game for instruction. I believe that students probably should not use gamesalad unless in college but I do think teachers can use it to create and interactive learning tool for her or his students.


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